Head Orientation & Position Tracking in Virtual Environments
| dc.contributor.advisor | Stevenson, Daniel E. | |
| dc.contributor.author | Frei, Ethan | |
| dc.contributor.author | Komiskey, Luke | |
| dc.date.accessioned | 2011-12-01T21:04:37Z | |
| dc.date.available | 2011-12-01T21:04:37Z | |
| dc.date.issued | 2011-05 | |
| dc.description | Color poster with text, images, and graphs. | en |
| dc.description.abstract | Research within virtual environments explores how computer-generated images can be effectively traced back to the user's actions to improve the user's immersive experience. The purpose of this research is to discover an alternative method to track head movements using inexpensive Nintendo Wii's controls including the main controller (WiiMote) and the Wii MotionPlus add-on. | en |
| dc.description.sponsorship | University of Wisconsin--Eau Claire Office of Research and Sponsored Programs | en |
| dc.identifier.uri | http://digital.library.wisc.edu/1793/55403 | |
| dc.language.iso | en_US | en |
| dc.relation.ispartofseries | USGZE AS589 | en |
| dc.subject | Human mechanics | en |
| dc.subject | Virtual reality--Research | en |
| dc.subject | Posters | en |
| dc.subject | Nintento Wii video games | en |
| dc.title | Head Orientation & Position Tracking in Virtual Environments | en |
| dc.type | Presentation | en |