Head Orientation & Position Tracking in Virtual Environments

dc.contributor.advisorStevenson, Daniel E.
dc.contributor.authorFrei, Ethan
dc.contributor.authorKomiskey, Luke
dc.date.accessioned2011-12-01T21:04:37Z
dc.date.available2011-12-01T21:04:37Z
dc.date.issued2011-05
dc.descriptionColor poster with text, images, and graphs.en
dc.description.abstractResearch within virtual environments explores how computer-generated images can be effectively traced back to the user's actions to improve the user's immersive experience. The purpose of this research is to discover an alternative method to track head movements using inexpensive Nintendo Wii's controls including the main controller (WiiMote) and the Wii MotionPlus add-on.en
dc.description.sponsorshipUniversity of Wisconsin--Eau Claire Office of Research and Sponsored Programsen
dc.identifier.urihttp://digital.library.wisc.edu/1793/55403
dc.language.isoen_USen
dc.relation.ispartofseriesUSGZE AS589en
dc.subjectHuman mechanicsen
dc.subjectVirtual reality--Researchen
dc.subjectPostersen
dc.subjectNintento Wii video gamesen
dc.titleHead Orientation & Position Tracking in Virtual Environmentsen
dc.typePresentationen

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