DSABR : Di stributed System for Automated Blender Rendering
| dc.contributor.advisor | Bui, Peter | |
| dc.contributor.advisor | McMann, Michael G. | |
| dc.contributor.author | Boettcher, Travis | |
| dc.contributor.author | Wolf, Natalie | |
| dc.date.accessioned | 2014-01-17T15:49:33Z | |
| dc.date.available | 2014-01-17T15:49:33Z | |
| dc.date.issued | 2013-05 | |
| dc.description | Color poster with text, charts, graphs, and images. | en |
| dc.description.abstract | DSABR (Distributed System for Automated Blender Rendering) is a command utility that facilitates automated rendering of computer-animated films created in the 3D computer graphics software product Blender. This rendering is done by submitting tasks to many computers using the distributed systems framework Work Queue. The purpose of this study was to use Work Queue and Blender together to produce faster render times for computer-animated movies. | en |
| dc.description.sponsorship | University of Wisconsin--Eau Claire Office of Research and Sponsored Programs. | en |
| dc.identifier.uri | http://digital.library.wisc.edu/1793/67826 | |
| dc.language.iso | en_US | en |
| dc.relation.ispartofseries | USGZE AS589 | en |
| dc.subject | Rendering (computer graphics) | en |
| dc.subject | Blender (software) | en |
| dc.subject | DSABR | en |
| dc.subject | Work Queue | en |
| dc.subject | Computer animation | en |
| dc.subject | Posters | en |
| dc.title | DSABR : Di stributed System for Automated Blender Rendering | en |
| dc.type | Presentation | en |