A Web Portal for an Animation Render Farm dSabr (Distributed System for Automated Blender Rendering)
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Rankin, John
Boettcher, Travis
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Presentation
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Abstract
The primary goal of our collaborative animation rendering system, dSabr, was to make it possible for art students to produce longer and more detailed 3D animated movies. They generally require large amounts of compute time to render. Because Blender, an open source modeling tool, is
capable of rendering single frames independently, we were able to distribute the rendering workload across multiple machines.
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Color poster with text, a flowchart, and screenshots.
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University of Wisconsin--Eau Claire Office of Research and Sponsored Programs.