A Web Portal for an Animation Render Farm dSabr (Distributed System for Automated Blender Rendering)

dc.contributor.advisorBui, Peter
dc.contributor.authorRankin, John
dc.contributor.authorBoettcher, Travis
dc.date.accessioned2015-03-26T18:38:01Z
dc.date.available2015-03-26T18:38:01Z
dc.date.issued2014-04
dc.descriptionColor poster with text, a flowchart, and screenshots.en
dc.description.abstractThe primary goal of our collaborative animation rendering system, dSabr, was to make it possible for art students to produce longer and more detailed 3D animated movies. They generally require large amounts of compute time to render. Because Blender, an open source modeling tool, is capable of rendering single frames independently, we were able to distribute the rendering workload across multiple machines.en
dc.description.sponsorshipUniversity of Wisconsin--Eau Claire Office of Research and Sponsored Programs.en
dc.identifier.urihttp://digital.library.wisc.edu/1793/71268
dc.language.isoen_USen
dc.relation.ispartofseriesUSGZE AS589en
dc.subjectPostersen
dc.subjectRenderingen
dc.subjectDSABR (Distributed System for Automated Blender Rendering)en
dc.subjectParallel computingen
dc.titleA Web Portal for an Animation Render Farm dSabr (Distributed System for Automated Blender Rendering)en
dc.typePresentationen

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